Maya
3D modelling in Maya
In this case I am require to make a castle blocking in maya. First of all, I went to website research for the reference. For example, the details of the wall of the building the design of the main building. I start to blocking after found a proper sketch of the castle. To start with the blocking I made some basic shape for the whole building.
After consult with lecture realized there was a change needed to be made. All the face of the objects needs to be quad.

Maya retopology
make object live – use quad draw tool

Organic modelling
Use box add loops make object looks like head – extend faces add body arms and legs – make it looks organic then add in hands and feet.

Texture in PS
Introduce the UV editor in maya
Unford / change uv layout – export uv snapshot – texture in ps – import image to material color

Rigging
Introduce the auto rigging system in maya and how to make simple animation

Maya rigging manually, IK handle
A quick guide of how to create rigging bones of unhuman object, create IK handle for legs then add controler use parent or outliner.

Maya lighting
Introduce skydome light / render setting / material / shadowmate / OS setting ( render with layers)

A WordPress Commenter: Hi, this is a comment. To get started with moderating, editing, and deleting comments, please visit the Comments screen in…